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The final optional/adult scene count is 60.

I tried to update the game to a never version of Unity but some things broke, so I'm just staying on the older one for now.

The game uses texture streaming to cut down on the RAM needed, that keeps it below 4 GB. Without it, the game would take up well over 10 GB of RAM. It's mostly texture memory. My adventure system keeps all models loaded. I may have to think of a good solution for this if I ever want to make a bigger game than Hellfire Factory.

There's a bug in Unity leading to flickering shadows if lights are too far away from the scene's center, it's noticable sometimes in certain spots.

There's day/night switching support, but the game only takes place during the evening/night.

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TheWayfarerMercenary

Daaamn 60 scenes? That's like twice the amount than in demon's soulbound, no? We're eating good when it releases then! Hope I can get some long nights alone in a row so that I can enjoy some edging while playing hahah