Blazing Rim Dev Update & Shadow Facade on Steam (Patreon)
Content
With Steam being a bit of a black box in terms of what they accept, it's always feels like a coin toss if one of my games makes it through the review process. Shadow Facade got accepted, unlike Orc Bastion. It'll release on Steam on Sept. 30th with some censored scenes.
Steam store page: https://store.steampowered.com/app/5148180
As with my previous games, I can give Steam keys to those that are or have been on the $5 tier, as well as those who bought the release post. Contact me via DMs here on patreon if you'd like a Steam key.
The game will have 9 chapters, and I'm currently wrapping up the 2nd one, featuring a ruined city and several dungeons/areas, including some optional ones. I've added a new feature: Enemies walking the field or turrets can launch bullets, and getting hit triggers a battle. This chapter also has Thaok the orc (featured in in the capsule art) join the party.
I'm using camera angles like this one to point out bosses or more dangerous enemies, and to set the scene. This is a factory area from chapter 2.
Boss-like enemies can be found while exploring, and they usually yield a decent amount of money, EXP and rare items. They glow red if they're too far beyond the player character's level.