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Content

Some bug fixes, quality of life stuff, and balancing. Check it out.

= NEW STUFF

- New Option in Settings -> Interface: Display Miscellanous Popups

- Added Achievements. Accessible in the Objectives / Bestiary menu.

= IMPORTANT CHANGES

- The Equipment and Summon menus are now preloaded when first opening the game. Opening these menus should now be much faster, but let me know if you find any bugs with it.

- Strix, the Owl, now moves faster.

- Wicker, the Twig Sprite's "Barkbiter" skill now has a 0.8% x Power chance, up from 0.07% x Power.

- Summons that target random enemies will now always find an enemy even if none are within its desired range.

= MISCELLANOUS CHANGES

- When loading into a new area, it now has text stating that it's loading.

- A popup is now displayed when the game is saving.

- Strix, the Owl now looks for enemies in a bigger radius.

- Redesigned the Stat Overview menu to display more information.

- Changed player spawn point in Area 5: Sunken Temple based on feedback.

- When hovering over Equipment in the Equipment screen, it now displays the name of the Equipment in the description.

= BUG FIXES

- Buffs no longer incorrectly stack, which caused memory leak issues.

- Fixed Ascension music not looping properly.

- Fixed issue where enemies stopped by Barkbiter would not display the stop debuff icon.

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