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This involves an experimental change to DoT damage. They may need further adjusting. This patch does not involve a new Area.

= NEW STUFF

- You can now exchange Ascension Points upon ascending. A new button has been added on the Ascension Tree screen.

- "Display DPS Tracker" Setting has been renamed to "Display DPS/MPS Log", it now shows Mana Per Second as well as a field for Total DPS/MPS.

= IMPORTANT CHANGES

- Bleed now inflicts 50 damage, up from 10.

- Poison now inflicts 100 damage, up from 20.

- INT now gives +5 DoT Potency, up from +1.

- The max amount of Damage Popups has been reduced from 1,000 to 100. This is still a lot of popups and will still pretty much be visual noise.

- Void enemies now give significantly more EXP and all other drops.

- Interactable objects in Areas 4 and 5 have had their rewards increased.

= MISCELLANOUS CHANGES

- More optimization. You should see your FPS stay around 60 more steadily.

- You can now toggle the visibility of Activity and Loot Logs in the UI.

- When you have an Objective waiting to be claimed, a red exclamation mark now also shows over the Objectives tab in the Bestiary / Objectives / Achievements menu.

- After Ascending, Materials you've previously owned are no longer displayed as silhouettes. This only applies to future Ascensions and is not a retroactive change.

- Pressing the Escape key on your keyboard now opens the Settings menu if no other menu is opened.

- You can no longer click and drag to pan the camera in the Ascension Tree. This was too prone to visual bugs.

- Removed "Character Select" button from the Character Select screen because it makes no sense to be there.

- Added offset to certain tooltips so the Custom Cursor doesn't overlap text.

- Pressing the Escape key on your keyboard now closes the Ascension Tree when previewing it, as you would expect.

= BUG FIXES

- When hovering over Equipment, sometimes materials you can afford would start as being in green text, but then go into red text over time for no reason.

- When hovering over Summon Upgrades, if you cannot afford the upgrade, but can while hovering, the text stays red.

- Unique events were being marked as completed 1 Stage too early.

- Additional summon skills, such as Hedgehog's Quills were consuming the incorrect amount of MP on cast.

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