Nomad Idle 0.7.1 (Patreon)
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Hope you're all having a great day today, regardless of what you do or don't celebrate.
This patch was not planned, but I have discovered a pretty big bug and fixed it which may or may not shake up the game a bit, so I'm looking for feedback on it.
- Enemies were incorrectly not having their movement speed adjusted. This was a bug. You are going to be seeing much faster enemies, and some slower enemies, too.
- Updated Thornskin description to state that the skill does not scale off of Summon Damage (it never did).
- Crusader: Boon now also gives a Base +40% chance to LMB/RMB Skill autocasting, to make up for how long the cooldown is on their Starting Skill.
- Crusader: LMB/RMB Skills have had their mana costs reduced. 200 MP -> 20 MP
- Crusader: Doubled Base Damage of Starting Skill.
- Hedgehog summon: Thornskin damage now scales off of Max Health.
- Imp summon: Circle of Suffering now inflicts 1.66k damage, up from 666. It also costs 66 Mana, down from 111, and has a Cooldown of 2s, down from 3s.
- Imp summon: Fireball now inflicts 6.66k damage, up from 1.66k. It now costs 66 Mana, down from 111. It also has a Cooldown of 3s, down from 5s.
- Imp summon: Fireball now travels for 5s, up from 3s.
- Imp summon: Damnation effect is now 50% bigger.
- Imp summon: Might now increases Damage by 6 x Speed, up from 4 x Speed.
- Adventurer: 1st Evolution now procs every 2nd Angle Slash, down from every 4th. This Evolution now also inflicts more damage.
--- For the following skills, I forgot to record their old values, so I apologize for the generic descriptors:
- Colorless Glyph: Reduced cooldown and slightly increased Base Damage.
- Final Spark: Increased Base Damage and Damage scaling. However, Mana Cost scaling is also increased. INT % chance proc increased from 1% per INT to 1.5% per INT.