Nomad Idle 0.8.1 (Patreon)
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This is an important patch for me, but it's not very exciting for you. I'll just be honest. There's no new Areas, characters, skills, or content with this patch in general. What it does offer is still big news for the project as a whole and I would love for anyone to grab it and see if anything crashes or lags out.
= NEW STUFF
- Added Chinese, Korean, and Japanese languages.
= IMPORTANT CHANGES
- Objectives now update once every 90 seconds, up from every second. This is a heavy process, so a lot of performance is saved by making this be a bit sluggish on updating.
- Objectives now force update whenever you open the Achievements / Objectives / Bestiary screen. This will cause very brief lag, but it's way better than it checking every second.
- Enemy spawning has been rewritten. The act of enemies spawning in is now signficantly less performance intensive.
- More stuff is pre-emptively loaded when first loading the game. As a result, the initial game launch load is a bit slower, but moving between Areas is faster.
- Enemies now spawn in faster, thanks to the above change.
= MISCELLANOUS CHANGES
- Updated sprite for Great Divider and Dancing Dagger.
- Enemy projectiles are now destroyed if they hit you. No reason for them to pierce and keep going.
= BUG FIXES
- Fixed: You could not interact with the Discord and Patreon buttons in-game.