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Hit and Run are a pair Mechashift hook swords that morph into regular swords with ranged weapons integrated into them as well. Both weapons contain the ability to fold outwards into regular (Albeit curved) swords.Right (Hit) : Since this is Rei’s dominant hand, the more precise gun is located here. It is a low-capacity, high-caliber pistol meant to attack people or grimm who she pulls in with her sword. The barrel of the gun sits in a small hatch below the blade, and can unfold and fire with the click of a button but only in the direction the blade is facing. The kickback is strong enough to damage her shoulder if she is out of aura.Left (Run) : In her non-dominant hand, is a low-caliber, high-capacity SMG that fires chunks of pure dust meant to whittle away at defenses or simply to create some distance. Unlike the pistol, the SMG fires from the guard in a forward facing motion, allowing it to be used without first pulling an opponent in. The amount of ammo used by the SMG is purely dependent on the size of the dust crystal, with the maximum being around 55 rounds.Alternate Mode: Both of Rei’s weapons possess the ability to become solely ranged weapons by turning the dial on their hilts. When this is done, the guards of the weapons fold inwards and a trigger is revealed, while the blades lengthen and straighten and the barrels extend. In this mode, Run shoots much larger projectiles but runs out of ammunition twice as fast as the dust is depleted quicker, while Hit becomes a single-shot rifle that can pierce through just about anything, but needs to be reloaded immediately after firing.

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