Write separate scenes for futa (will drastically slow update speeds)30
Use variables (use the m2f scenes with optional scenes that trigger if you're a futanari)99
Seperate the paths from futa/full fem (This means you'll be getting branching story-lines)166
Barely mention the futa stuff (Throwaway scenes, minor variable play)27
Something else, I'll be sure to comment below0
{'title': 'Direction of the Game ', 'choices': [{'text': 'Write separate scenes for futa (will drastically slow update speeds)', 'votes': 30}, {'text': "Use variables (use the m2f scenes with optional scenes that trigger if you're a futanari)", 'votes': 99}, {'text': "Seperate the paths from futa/full fem (This means you'll be getting branching story-lines)", 'votes': 166}, {'text': 'Barely mention the futa stuff (Throwaway scenes, minor variable play)', 'votes': 27}, {'text': "Something else, I'll be sure to comment below", 'votes': 0}], 'closes_at': None, 'created_at': datetime.datetime(2019, 7, 12, 3, 30, 50, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 322}
Content
Alright, so the update after the next (the one on the 28th) I'll be implementing the m2f/futa scenes. The question I have for you guys is, how should I implement the futanari stuff?
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