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Poll

Room-Mate Poll

  • Kind Personality 71
  • Neutral Personality (will be affected by a few key decisions and will be a bit unpredictable) 173
  • Mean Personality 93
  • I don't like the idea at all 7
  • 2020-07-05
  • 344 votes
{'title': 'Room-Mate Poll', 'choices': [{'text': 'Kind Personality', 'votes': 71}, {'text': 'Neutral Personality (will be affected by a few key decisions and will be a bit unpredictable)', 'votes': 173}, {'text': 'Mean Personality', 'votes': 93}, {'text': "I don't like the idea at all", 'votes': 7}], 'closes_at': None, 'created_at': datetime.datetime(2020, 7, 5, 21, 5, 29, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 344}

Content

I was going through, adding some code, flavor text, and little widgets here and there and I thought "What's the best way to display the changes around you in a dynamic way". Well, the answer was simple. Have someone comment on them and react to them. It's not exactly the most inventive idea, but I think it could work. My question is, what do you think? What kind of personality should they have? Should I do it at all? 

Comments

Cy

I like the idea of being able to influence the personality. I'd also love it if, at some point, MC could get with them, but I totally understand if that's too much work/feature creep.

TommyTheDude

Definitely not kind. Neutral or mean are both fine imo

Princess Narii

Yeah so love the idea but either make her mean or like basicly change uppon the way you act. turn her mean when your an asshole to her. And nice when your nice? something liek that? idk