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Hello everyone!I wanted to post a quick status update on how development of version 0.10 is coming along! Between how much work I've been putting into this update and some other business related stuff, I've got a lot going on this month, so I'm going to keep this update short and sweet.So far, I have finished programming and designing pretty much all of the new features I had planned for this update! At this point all that's left to do is create and implement all the audio/visual assets and fine tune/balance everything. I'm very happy with how much I was able to get done in February and can't wait for you all to be able to play this new updateFor this update, partly to keep it short and partly to keep the new features a surprise, I'm just going to post some WIP screenshots of some of the new stuff. Just a few teasers of things to look forward to! Please keep in mind that there are still plenty of placeholder assets in use in these screenshots, so the new stuff will mostly look very different in the release version.

     Currently, I'm aiming to release the pre-release of this update on April 7 followed by the public release on April 14. However, audio/visual work can take an unexpectedly long time sometimes so don't be surprised if I have to push it back another week. I will certainly try to avoid delays though!One more thing before I wrap this post up. I want to remind you all that, while 0.10 will be a pretty sizable update, 0.11 and onward will be smaller overall as I will begin shifting my development focus so that half of my efforts will be spent on content for immediate release and the other half on stuff that will be reserved for the future, primarily version 1.0. You can read more about this plan in a previous staus update I posted here, but the TLDR is that I want to get the game's planned structure (All the key moments I have planned from the beginning to the end) up and running by the end of the year. This stuff will not be a part of the early access, but having those things in place and somewhat functional internally will, I believe, be a huge help in finishing the game.All that is to say, don't be surprised when 0.11 releases and seems significantly smaller than 0.10! It won't be because I'm slowing down, just due to me shifting my focus.With all that said, I hope you all look forward to the release of Baldi's Basics Plus version 0.10!

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Comments

HaDerpo

woah... this is awesome!

Nerd Pig

vents are now visibly on ceilings?!

Phoenix Cloud

Cool! I hope field trips will be small enough to still be in the early access updates.

Anonymous

Woah! That's very nice stuff! I was expected more information about the new features, though, but I guess they're so big I shouldn't get spoiled yet. I've got some other things to say here: - In the "Post questions for episode 3 of the podcast here!" post, alongside asking some questions, I also took the opportunity to put a lot of potentially useful feedback for your game in the replies. There's so much (114 pieces!), but that's because I really care about the game and want it to be the best it can be, so I hope you take some time to read it. If you really want, I could email it back (probably plus some additional stuff) by Wednesday, so I hope you can check it out then, or by next week. - Because of how well development went, could we actually get an early pre-release? I know I'm a choosing beggar, but I'm sure you'll also complete the audio, visuals, and balancing well because you're such a hard working and good developer! Maybe you could release the pre-release before the fine tuning, so you could get feedback from Patreons. I understand if you don't want to make an early pre-release, however. - Alongside my 114 pieces of feedback, I'd like to notify you of a Steam thread in which users give feedback about aspects of the game that they think should be changed. Some of the feedback they gave wasn't given by me in the questions post. It's at: https://steamcommunity.com/app/1275890/discussions/0/597394373362065399/

kal

Awesome!!!!

Graysland

you should totally do the pre-release one day earlier for my birthday smh

Aaron Sartin

these updates just keep getting better and better,

Harma 22

One of the biggest updates gets the smallest status update, how poetic. Seems like its gonna be more than just the 'new thing that totally changes the game', unless everything in the screenshots is a part of the said thing, don't really know how to set my expectations. One thing for sure is that the lack of proper info about new things means im gonna be real confused when playing the pre release, can't wait!

RealDoox

this is the strangest status update I've seen

GrainyWayGalxay

Does anyone else think the third image looks like a bonus level?

ComedicCat (she/they)

prediction for the lost controller, stuffed animal, and action figure: some kid will come to you saying they lost either their controller, stuffed animal, or action figure. at that point, all 3 of those items will spawn somewhere in the schoolhouse and you have to go to that point to retrieve their lost item. if you take too long or bring them the wrong item... i dunno, that's where my prediction ends.

DexoXeck

Think of it being the day after as like, birthday 2. You know, double Graysland day? It's like a divorce when you get two Christmases!

Reeseychoo

Oki can't wait for it!!

SomeoneThatsStupid

DAMN this is looking so good cant wait for this, I noticed this was posted 8 hours later, pretty excited for this!

DEEJAYY

Why are you talking about a controller, a stuffed animal and a action figure

Pytho

PEEEAAAAK

Graysland

Never thought of it like that!

ALT_effore

I am honestly super excited and shocked at the amount of content

LucasTV

Dude this is sick

DEEJAYY

Oh. I didn't notice that before.

Anthony

Take your time we love what your doing

Graysen Wilson

I saw this yesterday but I was on a different device. My hype levels are off the charts and higher than my hate for playtime!

Max

how did i notice the item bar text being slightly different

VandalCAT 095

Ooh, new pre-release before my birthday. (Mystman, keep cookin')

Nour

is that faculty room screenshot a room for floor 4? i don't remember that specific room having that much items.

ComedicCat (she/they)

i've seen that room with WAY more items before. additionally, there are 7 notebooks and a bus pass, implying that it's floor 2.

Michael

This might be the most massive and the best update we're having

Nour

ah, thanks.

Aaron Sartin

why do people think those are vents in the last one??? that theory makes no sense cuz YOUR NOT GOING TO FIT IN THOSE SMALL PIPES! my theory is that those are and when the lever is pulled, the power will go threw the pipes to activate something...

SatinFoil

My birthday too! My birthday is mid April :) Also, happy birthday, pretty soon!

SatinFoil

Hmm, a big red square in front of the door. I wonder what that is going to be!

Graysen Wilson

They are literally that size in-game and we can still fit in them. They also share the same texture and size so it makes sense.

Memes Overhead

the small vents are probably for deco since one of them just randomly cuts off

Graysen Wilson

It would've made more sense to release it today since its the 7th birthday, but some stuff may be unfinished so...

ComedicCat (she/they)

no they aren't??? these clearly aren't vents. the texture seen on them's probably a placeholder.