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Hello everyone Kyla here, meant to do this several days ago yet I had some not so great personal things to get dealt with..... anyhow there is still an update being worked on with porting to UE5 this is taking longer than expected (sorry about that) yet be assured we're constantly on the move working on the game.   What we are getting done currently is as said porting to UE5 (almost done) then we have an animator coming in to help in this area so LK doesn't need to make these himself, letting him put time in other areas, we also have a person in that's doing work on code so this should help with fps and general stability, those are the main things being worked on at the time of making this post.  Now I'd like to make more update posts here however I'm strongly against posting fluff that doesn't have a use to it, most update information is posted on A3D ....skipped this month due to some factors with LK and myself plus it would be repeating a ton from the prior post  https://affect3d.com/category/blogs-stories/  Hope this clears up the air a bit. I've been sent quite a lot of DM's recently on this sort of subject, so made sense to get this done :)  If you have any questions at all do DM me on Discord or send them here, either me or LK will get to them soon as possible.(Side note I added a vid to the nearly finished new map)

Comments

Cjam

Once a month is enough for me unless there is major news or changes. I think you guys are doing great. Can’t wait to see the UE5 stuff.. the vids I’ve seen of what that engine is capable of are incredible! GL!

Icarus Unleashed

I agree with Cjam... keep up the great work. We all know this is a long haul with a tremendous vision of the future. I myself and a developer and I am 100% sympathetic to the complexity of your undertaking (I moved from Unity to UE4 and am just now dipping my toe into UE5)... Good luck... we believe in you!