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Hi guys, Mei's animation will take a lot of time to make :S

Unlike Cle, Mei's attack was not casually acting instinctively.

This means that I must spend more time studying her posture....

This is a little contradictory ... 

May's posture is designed to make kicking faster.

But in games, silent attacks are bad design.

It cannot be detected and avoided by players.   ←(This is exactly the function of the Mei combat pose) 

And that damn skirt ...

Every reason makes me spend more time on production ...

Anyway, I will continue to work hard to make the game ... _(ˊ﹃ˋ」∠ )_

Make the battle of Mei more fun !!!

to be continued ...

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IANK

oh...!

VitAnyaNaked

Oh yes, that damn skirt! I can imagine how many problems it gives you. Nevermind, good luck with that!