SK10 - The RPG Plan and Humor Document (Patreon)
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Content
As part of the Skullkickers 10th Anniversary project, I've brought on board some RPG designers to help build a 5e-compatible adventure to go along with the new comic story. To help brief the freelancers part of this, I put together two documents at the start:
The first is an overview and rough page count of the RPG content I'm looking to put together for the book. Even at this early stage of development it's starting to change, but acts as a foundation we've been building from. I've blocked out some spoiler sections so story secrets don't get spoiled too early in the process.
The second is my attempt to explain what kind of humor feels most like Skullkickers. I'm writing text for the RPG section as well and will be helping to edit everything so it has a consistent 'voice' throughout, but this was put together to help save time and get the other writers in the right head space as they work on encounters. It's a bit odd trying to codify humor like this, but important too.
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