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Content

Here are is the recap for the month 6 of development.

Environment

Most of my work this month was in creating a better environment for the game. I am quite inexperienced at environment art so it's taking a while. It's still mostly a blockout but it's starting to come together.

Dialog System

I started working on a dialog system. It's already working and it's quite versatile. This is my favorite of the latest updates, it will allow me to add dialog scenes far more easily to this game than the system I had on Grand Larceny Tales.

Logo & Name

I have worked out a title for the game and I have a logo ready to be revealed with the coming business model and Patreon changes which might roll out sometime this month.

Files

Previews only

Comments

Vutaboss

I love the arabesque architecture