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The progress has picked quite a bit. Here is a quick status update for episode 1.0 part one.9 Events complete.  678 Still images.89 Animations/loops (4000+ images).Including a couple of very long loops.5,000+ lines of text and code.It's not everything I wanted to get in for part 1, but I feel there is enough content to make it worthwhile to download and progress the main story. I'm polishing the text and coding for the main event that will move MC closer to getting full membership with the Rogues. I still have several transition scenes to do that will tie the events for the update together. Hopefully it won't seem too random. I plan to have the update out to the upper tier the first part of February.          As always, thank you for your support. Stay safe,OBD

Comments

Chris

will we see the Russian girls soon?

Dimitri57

One of them briefly in part one. There will be a bigger event in part two. I'm still setting things in place to complete Chapter one that will be further developed in Chapter two. They haven't been forgotten. :)

darlic

This is a mere observation, but having more than a 4:1 ratio between renders used for animations and scene stills is a little bit too high IMO. I know, animations are cool and people constantly request them, but a very little percentage of those are aware of all the actual implications. I'm not saying I'm against them, at all, only put some thoughts on decreasing the number of anims for the next updates, in favor of more still shots from different angulations. I'm not saying the end result will surely be better either, but maybe we could get more actual content instead of more couple-seconds-long actions. It's at least worth a thought, if you haven't already.

Dimitri57

That's a fair observation darlic. Part of the jump is due to how fast the new video card is. When I started with my old gear, one animation would take up to 20 hours to render. The latest card can do the same animation at a higher resolution in less than four hours. I do still images during the day while I'm writing script and coding. I usually set up the animation images to render at night when I go to bed, so they don't greatly impact daytime productivity once I get them set up. The big time drain in packing in more content is setting up the new locations. With the story branching out to several new places, it has taken time to build the scenes. Your longtime support and thoughtful feedback are greatly appreciated. Keep me straight! Take care my friend.

meiwow

I'm not crazy about animations either.

Sancho

Looking forward to the new update!