Progress Report #7 (Patreon)
Content
Hello, friends!
It is high time for another progress report, sweetened with a few new screenshots! So, let's dive right into it!
Tessa Day 2:
Writing: 100%
Renders: 100%
Lise Day 2:
Writing: 80%
Renders: 90%
Spaceport Day 2:
Writing: 50%
Renders: 40%
Mines Day 2:
Writing: 80%
Renders: 80%
Spaceship Graveyard Mission 1:
Writing: 90%
Renders: 90%
Other scenes (Eleanor, lore-related content, etc.):
Writing: 40%
Renders: 60%
Technical:
R2 (known) bugs: 100%
R2 text corrections: 100%
Soundtrack & sounds: 80%
All in all, good progress was made in the largest part of the R3 - The Space Graveyard/Derelict mission. It will contain two scenes, one good ending and one bad ("bad") ending. I have also resolved what some of you asked me about; how will the bad endings work with your saves?
Well, fairly simple! Every bad ending will have 1) ample repeated warning (in-game, no breaking the fourth wall), further secured by having 2) two phases. In the first phase, you will get some taste (sometimes quite literally!) of what is going to happen. You will then get a chance to turn back and/or skill-check your way out. If you don't, the bad ending itself will begin.
I think this is a fair compromise that will allow you plenty of time to manage your saves, keep you from seeing content you don't like, and keep it spicy!
Finally, I can confirm what I discussed in the last update. Release 3 will be out for all my Governors and Overseers on the 30th of June, which is also coincidentally a Futa Friday!
That is all for today. Just like always, please let me know if you have ideas, questions, or suggestions!