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Let's talk about cum today! More specifically, about that hot, creamy, futa goodness everyone is here for! I will also show you some extra teaser screenshots from R4, including a first look at the new (and still work-in-progress) gallery!

Making not only realistic-looking but also properly hot fluids is generally a challenge in 3D. Up to this point, I have been mostly using premade assets (although heavily modified with my own shaders). To make it look good in every situation, I had to constantly fiddle with it, often changing everything on the go. It took way too much time and work, and the result wasn't always to my liking. 

So, since I think that a proper futa load can truly make a scene, I have decided to experiment with making my own liquid/cum assets. And finally, I believe I achieved presentable results. In today's update, let's take a look at how it is done!

As before, Tessa will be the first one to help us illustrate! First, let's make a nice pose. This will do.

Now it is time to import Tess into another software (Blender). Pay no mind to her being suddenly gray and weird; we only need her static model for the next portion of work. 

Now, let's model that cream!

Looks weird, right? Stay with me; the magic is soon to happen!

Now we import those models back, add my older liquid pool, and apply my cum shaders. And here is the final result:

Pretty spicy, isn't it? And it is rather fast and simple. And it will also make all those strings of other fluids look much better! It might look like a little thing (not speaking about Tess now!), but this will allow me to do a really good-looking cumshots, creampies, and everything in between. Our MC will finally get the breeding he deserves!

You will see the first experimentations with my own props in R4, for example, here with our brave MC getting a proper mouthful.

In other news, here is the first teaser of much requested Gallery! This is still a work in progress, but so far, so good!

And finally, if you read through the whole thing, here is an extra little screenshot from my work on (mistress!) Iris Day 2!

That's about it for today. I hope you enjoyed this technical update. And as always, in case of any questions, suggestions, or ideas, please let me know!

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Comments

Ron Vis

Nice job. Cum is rarely done right in 3d. Really looking forward to the Iris scene :)

VoidPilgrim

I think that a good cumshot can make or break a scene, hence the focus!

OZ

Blender guy :smirk: ;-) well done!

VoidPilgrim

I was originally trained with Cinema 4D, but Blender is a software close to my heart.

Samu 2000

I admire your work and such good work :3

DCavenger

The new cum looks amazing can't wait to gargle it all down

Mabe

I love to see Iris in action again! You are the best!

VoidPilgrim

Mistress Iris! She will deal with you later! (when R4 releases!)

Angel Hunter

What render program are you using? Have been thinking about learning to make renders myself, and do you have any tips?

VoidPilgrim

I mostly render with Iray (Daz) or Cycles (Blender). I also do heavy post-work in Photoshop with each render, from color correction to retouching/adding stuff. Giving "general" tips is difficult due to how broad the topic is. But, if there is anything I would recommend, it is not to be afraid to use more tools (software, in this case) to achieve your ends. There is no universal silver bullet, no fit-all solution. For example, before I finish a render, it can go through four different programs. This is both "bad," as you have to learn more stuff, but also a blessing in disguise because it gradually opens up more outlets for your creativity.

Angel Hunter

Thanks for the answer Void. It really helps and i appreciate it!