Home Creators Posts Import Register Favorites Logout

Downloads

Content

The Discovery Discord

Many people have asked about it, I have now opened a section of the Discord for Patreon users, here it will be easier for you to report bugs or discuss ideas.https://discord.gg/cWcxtqfDA8

Meta Build v.1.2.14

New utility button that will allow end users to lock a slot, visible in the unlocking when right clicking.

New location data for character creation has been reworked and now uses actual raw data from the game using the deserialization discoveries. Locations now includes every possible combination in the game.

Fixed issue with belt asset map not saving the slot id number.

Focus has now shifted to Meta 2 - Meta 2 is built from scratch uses the new discoveries we found regarding deserialization/serialization of the raw files, this means in the future you will be editing the actual data of the game and not hacked together injections.Join the Discord (link above) to follow progress!

Meta Build v.1.2.13 (No change)

Quick patch to fix the Unlock All from the current release of the game. Suck it, 2K.

Make sure to join the Discord for active updates and problem solving, next Meta build has some nice feature coming!

Meta Build v.1.2.13

New utility button added to Character Mapping & Render dialogs to allow users to add a new entry without having to go through Meta's character creation.

New the fast edit for the Roster file now allows you to edit the Announcer & Commentary ID.

New fast edit for the Roster file now has a load attires button, once clicked will load up the current slots desired visible attire count and their corresponding string ids that you can now set and save faster. (EMPTY SLOT already has attires unlocked so when prompted, select yes).

Fixed issue with string formatting when editing character mapping or renders. (Character creation has had these changes reflected)

Virginia city ids have been fixed thanks to JPottz. Thanks!

SDB Editor now has a more robust filter system as you type for your desired string; in addition to this, you can now filter by ID.

String ID and mapping hashes have been cleaned up visually in the tool.

Unlock Attires no longer attempts to preserve strings, you will need to set strings for attires (except the default) after using this utility now.

Meta will backup your active file to the backup folder before any modification will take place.

Meta Build v.1.2.12

Resolved issues when importing back new profile information that contained attire data (strings etc)

Resolved issues with strings appearing in the wrong order for alternate attires.

Renders have been homogenized to a single entry in the UI.

Renders interface when FaceTextures is open has been modified to reflect this change, with better visual feedback as to which render represents what attire.

Creation suite has been updated to reflect these changes.

Meta Build v.1.2.11 (Hotfix)

Fast hotfix to solve index error (mistake from previous build) sorry!

Meta Build v.1.2.10

New you now have the ability to unlock attires for all slots (unused & default slots) - follow the latest video tutorial.Unlocking attires per slot is a one time click, you will never have to 'unlock' them again no matter how many visible attires you set when you unlock.

Victory/Entrance animation injection now works for people that retain CAWS.

Mexico City ids fixed.

Victory strings fixed.

Unused slot importing fixed.Importing into the roster file has been completely reworked.

More safety checks added.

Small UI changes.

Meta Build v.1.2.0

New motion tab added to the character creation.Meta will generate a new file called .motion, this file controls everything to do with a characters motion, in this build you are now able to Victory Motions and Entrance Motions. If you ran into the issue where slots would not appear in certain menus, this is why Meta now supports this utility - the game limits how many slots are visible in certain menus, we can now bypass this and inject into the character itself.Entrance music IDs can be found here.Not only do you have access to existing motions, we have also included hidden motions that you can assign (Adam Cole, Aleister Black etc), as well as found extras in the screen filters. (These will appear as blank in the roster editor selection).I streamlined the process of motion injection, as long as your .motion file is next to your .prof, the engine will insert both the profile and motion data when you select your injection file. Your moveset data is also safe, the injection process only targets necessary pointer data.

New button 'Extract' will appear after you prime the memory, this will extract the profile and motion information of the targeted wrestler.Extracted profile heights might not appear in the character creation (Meta), this is because the game doesn't use an actual height, it's a skeleton scalar so all values differ, the values Meta uses is a fair medium. (potentially switching to a slider in the future)

Prime Memory takes a few ticks longer, since it needs to recursively loop for the motion data now - this is dependent on your machine.

Country, city and state will appear correctly when opening a profile.

Tag Team Male belt creation fixed.

More internal clean up and safety checks.

Singular export added to character creation.

Meta Build v.1.1.99

New video to explain things better, also showing how to install a character/mod.

SDB editor apostrophe error bug fixed.

Re-designed the character traits area in character creation to better represent what side they are on.

Country, city and state bug for New York/New Jersey has been fixed (Make sure to replace your entire data folder with the one included)

Belt creator has been completely reworked and brought up to current standards. (including hotkeys from the character creation)

Belt mapping can be saved in the editor.

Belts can have a call id assigned, there is no known list of ids for these yet.The id must be a collective somewhere, since there is a bunch of call names depending on the context of the belt being called.

Added more safety checks for those who install the roster file incorrectly.

Bunch of internal improvements/optimizations

We have a more elegant solution to adding character attires to existing wrestlers coming in v.1.2

Thanks 🤘

Files

Discovery.Meta - Unlocking Attires & Importing

0:00 - Importing into an Unused Slot 3:48 - Unlocking attires for Default Superstar 5:47 - Character Mapping paths 6:20 - MyFaction WARNING! 7:28 - Success

Comments

Joseph Fitzpatrick

I'm getting so frustrated with this whole process... been trying for hours to get META to work... At first I was using the public release with the game patch 1.20 but that's why I decided to join the patreon... However, I was able to previously open the Roster Table within META & now I can't even do this... I now have first a warning which says "Slot cache is greater than Roster file, names may be presented incorrectly!"... So I press okay, then an error pops up saying "Unable to read beyond the end of the stream" & as others have stated the discord link isn't working... At this point, I might just replace superstars... So much easier

Pelpett

Hi, Ignore my comment it was the mod I was using :rage

BANTAM

really appreciate how fast u made this, hope ur weekend treats u better than the past few days has gone

Apples And Oranges

Hey Grix! Noob question. I haven't watched the new video yet, but I have a question for alternate attires. In 2k19, we were able to assign alts simply by installing pacs and naming them appropriately. I'll give you for instance, lets say I install someone's Kurt Angle(a 2k20 port) and I want JoeMashup's Angle as my alt is that possible? Or do I have to create multiple attire folders within in a single Kurt angle mod? (example 304_default_attire, 314_default attire)

Muhammad Farrel Dwinanda

Hey, I think the issues are with the slot, I tried installing the mod in the same slot with and without caws (for example slot 306) and it still doesn't appear in the entrance and victory selection. But when I installed it in the without caws exclusive slot (501), it worked as intended.

NicolasSync (edited)

Comment edits

2026-09-05 17:00 How to unlock alternate attires like goldberg and brock lesnar with meta?
2022-10-15 02:43

quinton davis

Hello, does anyone know where I can find the Discord?

Sean Harris

Absolutely amazing. Fixed my height issue with Punk and The Fiend! Thank you! Can you provide a link to the commentary and announcer IDs. I looked on the PWM wiki page and cant seem to find them.

Jon

Hi thanks for the update and the updated video- good to know i can just amend the roster pictures rather then redoing the whole profile! just a question i tried to assign Lurch Evans 625 to a superstar for commentry and annoucer and injected sound over Lurch Evans in sound editor. the ring annoucer does not annouce the name. I know with a the placeholder mod that we could change names in sound editor- is this user error ?

Migs

Is the creation of Tag Team Male belts working? I can't seem to make it apply when I save it and shows up as a Singles Male belt in the editor and in the game.

Good Brother Gaming (edited)

Comment edits

2026-09-05 17:00 This tool is amazing. Thanks for the constant updates! I'm able to join the Discord but there's nothing there, it's sorta not working.
2022-10-15 13:55

Sean Harris

Any of the profiles i mod dont seem to save.. they are default on the next start up.. any ideas?

Sean Harris

How can I convert .DDS to .JTEX file for the render

Kassiem Taylor

great tool where can i find the ctg for any mod like your daniel bryan also how would i put alternate attire

Kanetaru

Hi Grix may i know where's the spreadsheet i'm just trying meta now and when i watched the first vid you said it will be on description. :) thank you

Emmanuel Rosas

Grix, thank you for the tool, I only have one question, I already made my universe mode with modded characters, but when I try to assign them on the championship divisions, they didnt appear. Do you know how can I solve that?

Sean Harris

My modded superstar shows up and im able to edit the moveset.. but when i go to edit the entrance hes not in the list. Any ideas?

Mr. S

I think I broke Meta again.... I was trying to edit the nickname from the roster thing as it has the hashes for name nickname and social media and it has a save option (which i assume means it is a live edit) when i clicked Save... I got the error message and now I can't load the CharProfileTable.roster.jsfb https://pbs.twimg.com/media/FgaDd2UWIAUjoC3?format=jpg&name=large

wh

Unlocking the 1004 slot will also unlock the 1002.

wh

If the game version is updated, do I need to repeat those steps. Unlock the slots again and modify them one by one.

Sam

Is there a glitch with this tool after the new update? I followed your tutorial, and for some reason, the "unlock all" when I boot up the game isn't working. It says that it unlocked everything successfully, but when I go in to look, nothing changes.

Shawnk02

does unlock all not work for anyone else after new update?

James Estes

Hey, not sure if anyone has told you or not. They've posted it about it on the PW mods discord. There's an odd bug that locks random characters in the game when you install mods. I guess because of the shared slots. Unsure if this is something you can fix. It may help if you could fix it so meta shows each slot's unlock status instead of just the unused/NPC slots. I.E Triple H slot says unlocked: True. Anyways, great tool. Just figured I'd share the bug.

Wolfpack Productions

For some reason, the game freezes after installing a Sasha Memory Banks port from 20. Ive followed zeepybee's tutorial and i cant get into exhibition., to test my mod. Also why am i banned in your discord? I've never even been there. I'm a patreon.