Destroyer update v1.45>v1.46 for best and real friends (Patreon)
Content
Hello friends!
Thank you all so much for being here and supporting the development of our games. In today’s update, I made a small rework of the police station, added more random encounters and combat during street patrols, and introduced a detective storyline with what I think is a pretty solid puzzle. I hope you enjoy it.
Changelog:
Added new character Kirsten (repeatable scenes after completing her storyline are available at the station and occasionally on the main character’s phone)
Added new detective storyline for Kirsten
Reworked police patrol system (more variations, new choices including combat and ticketing)
Reworked superhero gameplay, added turn-based combat
Added new Rachel event introducing Kirsten (after prison storyline)
Added 2 new events for Tommie
Tommie is now a combat trainer
Added 2 new attacks
Added stun mechanic to combat system
Minor visual and UI improvements in police station
Fixed several minor bugs
Added Kirsten to walkthrough
Updated Rachel and Tommie walkthroughs
Cheat Codes:
For online test access: "police"
For cheats: "soft"
For Tinder premium+: "best"
The combat system is evolving - I think adding a stun mechanic is pretty nice. It might be a bit OP in 1v1 fights, but some encounters are genuinely tough, so having something that changes the dynamics is helpful.
The detective storyline took a lot of time to design and write in a way that makes sense. Writing crime stories is seriously time-consuming.
As usual, the next update in our schedule will be for Condemned Bunker. I honestly don’t know yet what I’ll add - I’d like to move toward more random companion scenes to bring even more life into the gameplay loop.
When it comes to overall development, I’m currently struggling a bit with ideas for new locations, so if you have any suggestions, I’d love to hear them.
For Destroyer, it’s easier since I’m not restricted by any framework, and I still have plenty of ideas for future updates. I think the next update will either be a rework and expansion of the security guard storyline at the market, or some extensions to Giovanni Giorgio’s or Frank’s storylines.
I’d also like to add more perks to the game. Something to make certain things easier and it would be great to introduce more ways to spend money, because while the economy feels good early on, once you start investing, money becomes abundant.
That’s the short-term direction. Have a great weekend and enjoy the game (try not to immediately use the spoiler for the detective puzzle 😄).
Take care and see you soon.