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Hello friends!

Thank you all so much for being here and supporting the development of our games. In today’s update, I made a small rework of the police station, added more random encounters and combat during street patrols, and introduced a detective storyline with what I think is a pretty solid puzzle. I hope you enjoy it.

Changelog:

Added new character Kirsten (repeatable scenes after completing her storyline are available at the station and occasionally on the main character’s phone)

Added new detective storyline for Kirsten

Reworked police patrol system (more variations, new choices including combat and ticketing)

Reworked superhero gameplay, added turn-based combat

Added new Rachel event introducing Kirsten (after prison storyline)

Added 2 new events for Tommie

Tommie is now a combat trainer

Added 2 new attacks

Added stun mechanic to combat system

Minor visual and UI improvements in police station

Fixed several minor bugs

Added Kirsten to walkthrough

Updated Rachel and Tommie walkthroughs

Cheat Codes:

For online test access: "police"

For cheats: "soft"

For Tinder premium+: "best"

The combat system is evolving - I think adding a stun mechanic is pretty nice. It might be a bit OP in 1v1 fights, but some encounters are genuinely tough, so having something that changes the dynamics is helpful.

The detective storyline took a lot of time to design and write in a way that makes sense. Writing crime stories is seriously time-consuming.

As usual, the next update in our schedule will be for Condemned Bunker. I honestly don’t know yet what I’ll add - I’d like to move toward more random companion scenes to bring even more life into the gameplay loop.

When it comes to overall development, I’m currently struggling a bit with ideas for new locations, so if you have any suggestions, I’d love to hear them.

For Destroyer, it’s easier since I’m not restricted by any framework, and I still have plenty of ideas for future updates. I think the next update will either be a rework and expansion of the security guard storyline at the market, or some extensions to Giovanni Giorgio’s or Frank’s storylines.

I’d also like to add more perks to the game. Something to make certain things easier and it would be great to introduce more ways to spend money, because while the economy feels good early on, once you start investing, money becomes abundant.

That’s the short-term direction. Have a great weekend and enjoy the game (try not to immediately use the spoiler for the detective puzzle 😄).

Take care and see you soon.

Files

69.79 MB file on MEGA

Comments

Tommy Page

Can u get the weed any easier or do I have to keep growing it

TestovironTesto

The first harvest is a bit of a hassle, and you have to do it every day, but in later stages you’ll have upgrades that automate the process.

Buddha

Is the game no longer hosted online?

TestovironTesto

Of course it’s still available. You can play it online on my website, destroyer.tv, but you can also find the game on Mopoga and Gamecore.

Masn

the last two girls say they are locked behind frank's thread. is there more to his line or is that coming in a later update?

TestovironTesto

If those are the only two missing, you've probably already started the Lola and Rachael storyline. After finding out about Eden from Rachael, go see Frank, then head to the Village, and in between your visits to the village, stop by the local shop to buy some supplies for them.