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I've set up a very straightforward process to quickly generate props that I can use when building the backgrounds for the visual novel or when sketching a new image.

As a little showcase I made a few low-poly potion bottles. The entire process took about 30 minutes to set up and adding a new texture to the 3D model takes about 1 minute. This means that once I have a simple 3D model, I can generate an infinite amount of variations to the object.

While working on the first few locations for the demo, I'll build a collection of 3D models simultaneously that I can reuse for other locations.

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