Release 6.0 | New feature (Patreon)
Content
Today's post is a little different from the usual development follow-up.
I'm going to talk about a feature I've decided to add to the game that, although small, I think will improve the player's experience.
When playing the game, I sometimes found myself wondering what day it was, whether I'd gone to a destination today or yesterday, and especially wondering how much time I had left in the day to do the activities.
That's why I decided to put a small indicator in the bottom left-hand corner of the home choices screen showing the current day and how many activities have been done that day.
As you may already know, the day in the game is divided into 3 “periods” in which the player can do the activities of his choice.
So the day always starts with the period indicator set to zero.
When the player does an activity and returns home... the indicator will show how much of the day has passed.
If it's a short activity, only one period will have passed.
If it was a longer activity, 2 will be marked.
And this is very useful for those who are in a story on the relationship route, so that they know the ideal time to invite a character to their house and the “invite them to spend the night” option appears. Indicating that the day is almost over and night is coming.
This option is only available if the marker indicates 2 activities, with only one more to go
And of course... when you reach 3 activities, the day automatically ends.
And starts again on a new day
This feature will be available from version 6.0 of the game