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Hello!

This past month, I've been working on the battle system a bit more implementing new features such as the "Fury" - which is similar to FF7's limit break, and also adding new enemies, implementing the equipments and orbs customization menu, and shops.

Here's a few screenshots:

Then I've started implementing Steam's features such as cloud saves, achievements, stats and leaderboards. I'm still working on this currently, polishing the game while I'm at it.

I'm basically on the last 5% of development, and should have a release candidate build this week-end. I'll be then testing this final build for at least one week - fixing and polishing things.

If everything goes as expected, I'll release Light Fairytale on Steam on the 12th November.

And that's it! Thank you so much for your continuous support.

Next time, I'm 100% confident that Light Fairytale will be released. Sorry for the wait!

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RevyTwoHand

From what I have seen your work is worth the wait. I know we will NOT be getting a Mighty Number 9 type of deal. Good luck on this final push to the finish line (for Steam anyways).