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Demo v 0.4 is ready!

Changelog:

New growth spurt and new animation, Ivy can grow up to 166cm

After the second growth spurt she become aware of it. You can get different mini cutscenes depending on what time it is when it happens and if she's alone or with Bruce. Try to find them all by replaying it!

You've got two different experience bars now. One for growing taller and one for dance skill.

You gain growth experience training with shoes on and dance experience barefoot.

Dance skill max level is 8

You can buy items from a vending machine in the city map. There's a stamina recovery dring and an experience boost (it works both fro growth and dance experience).

End game is 21th September morning.

Enjoy it and report to me any bug and give me a feedback as usual!

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Comments

Paradies

It's great that you're developing a game based on the comics, I hope one day we'll see the full version!

Mx

Man, can't wait to see the full version of this. Great job!

MrHHH

I don't understand this game at all. I've gotten her some experience from practicing in the living room. But now she can't get any more. No one ever hires her at the club. I don't see any way to make her grow at all.

John Klebon

it contais or might contain in future FMG?

FathomlessGay

This is such an awesome idea :D Have you ever played Too Lewd by Heedless?

PowerGirlFMG

I hope there will be FMG in the future.

Daniel

A new update to this project is always welcome. I can't wait to finally put Jade in her place

Jey

I like the Easter egg in last growth spurt😁

tall_ollie

I love this. I like the addition of the vending machine. Small little fun extra bit. I can't wait till it develops more, and Ivy can grow way bigger. Great work as always.

чёрный волк

I played this game in the latest version of the demo. What do I want to say?.. It's very awesome! I even wonder what will happen in the end, as well as everyone who is also interested in this game. I have a question: how many more versions will there be in the demo?

Tetsu

Thank you! It still needs a lot of work, I'm trying to release a new version every 2 or 3 months.