Calculating Rotor and Housing Shapes (Patreon)
Published:
2022-12-05 04:28:26
Imported:
2026-06
Content
Hey guys, check out this short demo which will appear in my next video (scheduled release: December 11). This shows the algorithm I developed to calculate both the rotor housing and rotor shape. As you may have noticed, I like to make things as realistic as possible so not only do the rotor and housing look correct, they are correct and have the ideal theoretical shape that a real engine would use. The algorithm can calculate these shapes using just the throw of the eccentric shaft and the rotor radius. I probably could have faked it and drawn a triangle with some arcs attached or used a pre-made asset, but where's the fun in that??