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Hey everyone, after A LOT of research and testing, the brand new fluid simulation for ES3D is coming together. It uses industry standard techniques (ie the same algorithms used when designing and simulating real engines and other fluid systems). I made a short update video just for you guys!

Thanks for the continued support everyone 🙏

Comments

Marvin

This looks awesome! One thing that i wondered about the Engine Simulator was the Performance in it's finished form. I programm myself in my spare time (far from professionally) and know how hard multithreading can be, especially when talking about physics. Being able to multithread the fluid simulation could be a game changer on it's own, let alone beeing run on the GPU. looking forward to running a V8 on 100kHz :) I am so glad to be a Patreon of you!

nezuko_777

Ange Ange Ange Ange Ange Ange Ange Ange Ange Ange Ange Ange

Adriancinho .

Does this open the door for a possible two stroke expansion chamber? It would be awesome.

CJ Clarkson

It certainly looks like you have put loads of time and effort into the new fluid simulation. It is really, really crazy to see how far this project has come. I hope this message can just be an encouragement for you to keep up this amazing, quality work. You have my continued support for as long as your projects endure. Thanks for providing us with what updates you can 👍

valentine

Our new toob overlords have never looked better

atg_engine_simulator

This fluid system does support the simulation of pipes that have variable diameter and by extension it would support an expansion chamber exhaust

dung

Bueno

Periapsis Studios (edited)

Comment edits

2026-09-09 11:00 Will the final sim have an option to view different fluid properties like temperature, velocity, etc?
2023-08-14 17:46

atg_engine_simulator

Yes, all of those will be visible in the fluid visualization I'm working on. I'll be demonstrating this in my next video