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Poll

MonGirl Conquest feedback poll

  • I like mini-story format and want to see more of it. More stories, less pure combat 41
  • Mini-story format is okay, but I would like to see more bosses/special encounters 57
  • I don’t like mini-story format and would like to see more combat and puzzles 1
  • 2024-09-16
  • —2024-10-07
  • 99 votes
{'title': 'MonGirl Conquest feedback poll', 'choices': [{'text': 'I like mini-story format and want to see more of it. More stories, less pure combat', 'votes': 41}, {'text': 'Mini-story format is okay, but I would like to see more bosses/special encounters', 'votes': 57}, {'text': 'I don’t like mini-story format and would like to see more combat and puzzles', 'votes': 1}], 'closes_at': datetime.datetime(2024, 10, 7, 16, 40, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 9, 16, 16, 39, 26, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 99}

Content

Hello! If you played the last couple of versions of MonGirl Conquest, you noticed that I’m trying out a new mini-story format for the main quest. It’s focused more on the story rather than the usual fighting and puzzle solving. v0.2.5 brought the sand island’s mini-story to the close. There’s still the reward phase before the move over to a new location, of course. But I would like to know what you, as players, think about this.

The feedback will be used in planning for the upcoming content packs and activities. Of course, there will be other stuff to do, like optional quest that will focus more on combat and puzzles by default. For example, we are planning to expand Cordelia’s quest line soon. Either way, don’t be shy to share your thoughts!

The poll will be up for a three weeks so everyone could participate.

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