1.22a Release - OP07, OP08 + ST14 Preview (Patreon)
Content
LINKS:
It's finally here! The first version of OPSim with Action V3 code in all newer (and a few problematic older) cards! Tons of new cards to play with beyond just the promised (and EXTREMELY late) OP07, including OP08 leaders and a good chunk of ST14 cards, as well as a billion bug fixes.
Please note that since all of the new OP07 and beyond cards are using Action V3 code, there's a higher chance of actual game-crashing bugs vs the usual weird interaction stuff.
iOS builds are still fighting me due to some new Apple policy + build changes, but getting an iOS build out is now my top priority as card updates are finally caught up.
Format Updates:
* Western has been updated to OP06 + ST13
* Eastern has been updated to OP07 + ST13
New Cards:
* All of OP07 has been added
* 9 early preview OP08 cards have been added, including all Leaders!
* 7 early preview ST14 cards have been added
New Features:
* New setting "Hide Player Names" has been added
* All card power changes should now be shown at all times (ie. Zoro leader passive, field debuffs, etc)
* Disconnects should now be handled the same as Concedes and reveal life/hand/deck
* OPBounty Launch button has been added to the lobby screens, allowing you to get into ranked games quicker!
Bug Fixes:
* EB01 Inazuma should always queue up at End of Turn instead of Auto-Resolving
* ST12 Parrage Shot now hides the revealed card after moving it back to Deck
* OP06 Zephyr's Negate effect now ends after the user's turn, not until the user's turn starts again
* EB01 Spandine should now work properly
* OP02 Kuzan and OP03 Brannew should now allow player to choose Activate order when deployed simultaneously (ie Moria)
* OP06 Reiju Leader should now Activate properly if the Don Minus effect forced an opponent reaction (ie Magellan)
* OP05 Shirahoshi no longer breaks the game if the opponent has exactly 6 Cards
* ST13 Sabo, Ace, and Luffy now buff to Opponent's Next Turn End, instead of Owner's Next Turn Start
* OP06 Oars can no longer KO immune Allies
* HitLeader effects now work properly against LY Luffy Leader with Face-Up Life
* Double Attacks no longer incorrectly kill 1 Life LY Luffy Leader with Face-Up Life
* OP05 Enel Leader should now work properly with V3 Triggers
* OP06 Thriller Bark Stage now has an action description
* OP06 Hitokiri Kamazo and ST10 Killer now work properly with OP08 King Leader
* Deploying OP06 Perona with an Attack Action (ie Moria) and then forcing the Trash Card action no longer breaks certain game states
* Deploying Perona and Brannew at the same time, then forcing the Trash Card action before Brannew search should no longer break certain game states
* Multiple Rosinante Blockers should no longer break the game
* EB01-060 I Am God now has its trigger effect