1.16a Preview (Patreon)
Content
1.16a should be coming out tonight/early tomorrow morning, assuming that I don't find any game-breaking issues when testing the android version today.
Patrons get the first preview of all the new changes!
New Features:
* Added four separate Game Modes to Multiplayer instead of a Set Selection: Western, Eastern, Unlimited, and Private
* Private matches are now lawless - they support deck sizes as low as 15 cards, no color restrictions and no card count restrictions
* Add a turn number display
* The deck editor now allows you to build beyond 50 card decks and 4 copies of a card (the UI is not great for this yet with overlapping)
* Added the ability to customize cards and backgrounds in-client, instead of manually editing the Streaming Assets folder
* Added the ability to customize the Deck Editor background image
* Added a new option 'Offset End Turn': the button should now appear in the third action choice location, instead of the default first location, to help prevent misclicks
* Added a bug report button
* Added a player report button
* Muting chat now removes previous chat messages, and chat will remain muted between game sessions until unmuted
* Deck Editor search now support searching for exact terms using brackets, such as [Animal] which will not pick up Animal Kingdom Pirates
* Added a Count to the trash when hovered
New Cards:
* 51 revealed cards from OP04 have been added, up to the Red Zoro OP04-015 reveal
* P-037 Monkey D. Luffy
* P-038 Trafalgar Law
* P-039 Bellamy
New Logging:
* Players announce which Leader they are using
* Added the 'Player has Disconnected!' line to the logs
* Leader hits should once again be logged (Lose 1/2 Life, Banish 1/2 Life)
* Logs when a player wins or loses
* Download Combat Log will also now attempt to copy the combat log to your local clipboard
Bug Fixes (General):
* If multiple actions are triggered at once, selecting an action that would automatically resolve should now work properly instead of forcing you to cancel it
* Multi Action choice on a force-opponent action no longer breaks game (magellan)
* Triggers in between double attacks should no longer interrupt the double attack or lead to bad game states
* Cards that draw from the top of the deck should no longer show the card code twice in chat logs
* Turning off Dynamic Playsheets should now revert back to the default playsheet without having to re-open the game
* Once-Per-Turn On Character KO effects should no longer trigger multiple times if multiple opponent characters are KOd simultaneously
* Actions that send opponent's cards to the bottom of the deck should now also place those cards face down
Bug Fixes (Card Specific):
* Wanda can no longer deploy Wanda
* Thatch's self-KO should no longer cause other cards in the deploy to skip their end of turn effects, including removing power buffs, etc.
* Yellow Thunder Bagua second effect no longer triggers above 2 Life
* Flower Capital should properly rest itself
* Green Buggy should now correctly be immune to Slash Leaders
* OP03-080 Kaku is now correctly Slash instead of Strike
Files
Previews only