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Hello gang! Cascadia's in development! Before I start writing the story, I need to build the game's groundwork. The battle system, character graphics, tilesets, and whatnot.

I figured some of you might be interested in seeing my development builds for this! So I'm going to be releasing alphas as I lay the foundations. These will be messy testing grounds without much proper "game" to them. You can mess around with features as I'm implementing them and try to break them for me. Tell me any bugs you find!

This alpha contains the basics of the battle system, with three test battles you can try. Each of them has a bonus objective. Tell me what scores you get! It'll help me a lot with balancing.

It also has showcases for a rough draft at a custom tileset for the game. Tell me what you think of it. Also the showcase rooms don't have collision data don't worry about it.

Files

Cascadia XL Alpha 1.zip

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