HS2_AnimeCtrlPosMemory & HS2_StudioAnimePanelAuto — Release (Patreon)
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# Two small Studio annoyances — fixed, and shared first
I've been deep in porting character animations into Studio lately, and that's coming to supporters soon too. But while working on it, there were two little things that kept quietly getting in my way. I made a couple of small fixes for them, so I'm putting these out first.
Both are *drop-in*. Nothing to configure. Put them in `BepInEx\plugins`, start Studio, and they just work.
## 1. The animation control window stays where you put it
You know how the Studio animation control window snaps back to its default position *every time you restart*? Dragging it back to the same spot over and over adds up.
With this, it *reopens right where you left it*. Decide on your spot once, and that's where it shows up from then on. That's all it does — but losing that one little chore feels surprisingly good.
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## 2. The Anime tab opens straight to whatever is currently playing
When you hit a character's "Anime" tab, it drops you at the top of the list, and you end up hunting around going "*wait, which one is playing right now?*" If you switch between a lot of animations, that follows you around endlessly.
With this, the moment you open the tab it *opens the right group and category on its own and scrolls to the animation that's currently playing*. Open it, and you're already there.
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Both are just "the thing that would help me most" while porting animations. If you've been getting stuck in the same places, they should help.
The main event — the animation port — hang on just a little longer. Still tuning it.
→ Download: [link]