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I'm working hard on the next early access release of WrathQuest, but just thought I'd share some progress:

  • The gauntlet now has no annoying left hand (this will return later as a separate tracked element and appear with all guns).
  • I've changed the Melee mode to always need doing physically with the controller, much like the crowbar in Lambda1VR. That frees the trigger button up to do the charged jump without having to press the grip as well, which did feel a little like Twister for your fingers. 
  • I've removed the animation when physically triggering the Melee attack. That way it doesn't start swiping on its own desynchronized from your movements. 

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com.baggyg.wrathquest-20220926-222538

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