JKQuest Early Access Beta Release 0.1 (Patreon)
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The very first Early Access release of JKQuest (Jedi Knight: Jedi Outcast) is here. Usually it would have been a lot longer before we got to this stage, but the other ports have helped expedite the development. There is still a lot to be done development wise, but we wanted to thank our Patrons for their early support by giving you a playable version. However being able to play the full game is still a little too rough around the edges, with game breaking bugs.
Therefore, to make things easier and get more focused feedback this Early Access version contains the official showcase demo mission where Kyle Katarn and Jan Ors investigate an Imperial Remnant base on Alzoc III, the Talz home planet. We feel this is a good introduction and also gives you a lightsaber for you play around with from the start (whereas you don't get this until much later in the main Outcast game). This also has the added benefit of not having to copy files from your computer as the demo is contained within the apk, along with a few other nice mods that make it look a lot nicer.
Just install the attached APK via Sidequest and you are ready to go. When you first run it you need to (as with all the ports) allow it access to the storage. (I (DrBeef) had some trouble clicking on the allow button, but it worked fine for BaggyG and Bummser, so I am interested to know if anyone else has a problem.)
The (current) Controls are:
* A is jump
* B is alt-fire or throw lightsaber
* X is use current force power (this is very much work in progress)
* Y is being up the "datapad"
* Right stick up and down to cycle weapons (this is only temporary)
* Right stick click to use (i.e. unlock a door when you've got a key card)
* Left stick click to crouch (or roll if in 3rd person and moving)
* Right grip will slow time (this will be in future how you access the weapon/force/gadget selector)
* Left grip to two hand weapons - though this currently provides no tactical advantage, it feels cool
Hints and Tips
Laser beams tend to come at you around chest height, if you are intending on swatting them back.
The immersive cinematics are not enabled in this release, there is more work to be done before they are ready for prime-time and we didn't want to make anyone sick (or more sick than they might make themselves leaping about with a lightsaber).
You also can't skip some of the real-time rendered cinematic sequences (at the moment), so if you don't want to drive yourself mad re-watching them over and over, we suggest you save at the start of the game.
Also, please be aware that the demo ends with a lightsaber duel; and duels are not yet fine tuned for vr. They are quite a challenge in 1st person. If you find them too hard you can switch to 3rd person via menu options, however 3rd person mode is also not yet refined, so might end up being just as difficult!
Going forward...
We will be releasing incremental updates as development on the main game proceeds as well as bug fixes and changes based upon your feedback. We haven't yet started on our Team Beef Directors Cut, so this demo still has some of the problems highlighted in the previous Patreon post (small hit-boxes etc). You can also follow the development on the Trello board:
https://trello.com/b/DJvYSZjw/jkquest
Obviously, this release is intended for our patrons only, please feel free to share any videos you might make playing this, but we do ask that the apk is not shared with anyone outside of this Patreon please.
Looking forward to hearing your thoughts and we hope you enjoy it as much as we have making it.
Any issues please shout!
- Team Beef
Gold Tier Members: If you have just signed up as a gold tier member and just missed this release, very sorry, we cut the build a little while ago, rest assured your name will appear in any future revision/update that you are a gold tier member for