Basic Weapon System (Day 1) (Patreon)
Published:
2021-11-01 12:40:45
Edited:
2021-11-02 13:27:51
Imported:
2026-06
Content
Progress Update Day 1:Finalized the basic design concept for the new incoming VRChat game world.Made a basic gun system that supports both semi-auto and full-auto fire mode and reload while pointing downwards.Made a basic floating HUD displaying the weapon's ammo stats. Made a basic casing ejection effect, (This might be removed if causing any performance issue.)Just want to make sure all the weapons should be smooth, simple, satisfying to use on both PC and Quest. Also selected low-poly optimized models and effects for Quest users' performance. Fully optimized by my customized object pools with zero instantiation call. x3
This is also the first prototype of the weapon system, which might be tweaked more in the future.