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Been working with this dungeon architect system for generating the map. It could be this old mansion style or the actual dungeon style. But the key is to set up the proper rules.Though it is possible to procedurally generate maps in-game, I think it's better to keep it consistent. It's gonna be a relatively large map anyway, should be enough to have fun and explore while some experienced players also have the advantage of memorizing parts of the map. 

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matthew white

this is looking amazing, I can't wait to try it.