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Added the aim assist system for VR player, not like the red laser pointer we had before, it's a cursor that floats on the aim result.

Ammo pouch that stick on the hip for picking up magazine. I noticed it could be a bit confusing without any indicator where to pick magazine.

And I've just been doing a lot of debugging through small local playtests. So it's at least consistant and playable soon in the public playtest.

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FutureOracle

Yoooo I'm going to have aim assist and still miss!!!