JPDE2 Vol2 - ALPHA 01 (Patreon)
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We're here. We're officially back.
New material is being made. The story can now progress... But with Vol2, as the adventure goes to Vacuo, the game is going to get a LOT more focused in scope.
There were many things that lead to the long pause in JPDE2's development cycle. There was the sudden non-availability of one of the artists but, it was also the scope creep. I kept adding features on top of features on top of gameplay... Which is why, a few weeks ago, I asked the Patrons here what they wanted out of JPDE2.
The answer was a resounding: 'we're here for the story and characters'. Meaning, it was time to make some decisions.
As you can see from this Vol2 Vacuo-themed first Alpha, the GUI is infinitely cleaner. A lot of gameplay stuff and menus are gone, they're not gonna come back. This is not to say that JPDE2 is not going to have any gameplay anymore, but it's going to have much simpler gameplay. You'll see what that means in the next release, but for now: welcome back to Remnant, Hunters! WE'RE DOING VACUO BEFORE RWBY!!!