Mods and The Sims 4 patch 1.63.133 (Patreon)
Content
The game patch today prepared the game for the next expansion pack, and overhauled a number of base game features.
Many mods and custom objects will need to be updated for this patch, and I recommend you uninstall all mods by other creators until they are updated or the creator confirms they work with this patch.
The work I put in to making Meaningful Stories and Fitness Controls patch-friendly has paid off again. Both mods are mostly unaffected by the patch's changes, and can continue to be used.
One thing not mentioned in the patch notes I have discovered is that there was a small rework to how positive environment moodlets work. They aren't constant in an unmodded game now. The 'nicely decorated' moodlet now lasts two sim-hours, but gaining it also locks the sim out from gaining it again for 3-4 sim-hours. Which leaves a 1-2 sim-hour gap between the moodlets. It's an interesting approach to trying to reduce the impact of those moodlets.
This doesn't affect the default settings of Meaningful Stories because those moodlets will still be disabled, but it does mean Meaningful Stories will need a small update in the future so that positive environment moodlets will work again when the setting combination of Environment Overhaul ENABLED and No Happy Environment DISABLED is used.