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I've been quiet for a while and wanted to take an opportunity to let my followers know what's happening with Fields of Gold. While Fields of Gold could essentially be released for 1.16 right now, I want to make sure it comes out with at least a couple of new features, and full compatibility with the range of amazing crop and animal mods being put out.  To that end, the following will be happening for the next update of Fields of Gold.

FieldsOfGold-1.16.4.v1.2.0

  • Finalize recipes for straw mats and beds
  • Update thatching recipes to use straw mats
  • Compatibility with More Crops
  • Compatibility with all animal mods
    • Critters
    • Animals
    • Etc

So what makes this a poll post?


I want to know what you all think about splitting Fields of Gold into two mods. Once that affects only mushrooms/berries/crops, and another that manages animals.  I thought this might be a nice division for those interested in one or the other aspect of what Fields of Gold has to offer.


Comments

allstreets

Can't say I feel too strongly one way or the other, but I can see the benefits in splitting animals and plants - animal domestication already feels like a very time consuming process to me, so extending that even further via mod might be daunting to a lot of people.

Vinter Nacht

You aren't wrong about the time-consuming process. It's worth mentioning that I tend to design for a persistent world with the intention of a similarly persistent playerbase who are more about the 'build a world that feels lived in' vibe than the 'peak performance' vibe. I will admit though, I've seriously considered messing with the domestication rates for *precisely* the reasons you mention.