Ongoing Development (Patreon)
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Development continues In Dappled Groves! I've got the Splitting Maul working and decided that 'specialty tools' like this will only be available in metal. It makes sense to me, given how tricky it can be to shape stone effectively beyond specific tolerances.
The Felling axe goes in next, and I'll spend a little time looking at the recipe interface. I need to consider a couple of things regarding how long a recipe takes to complete, and how to define that.
My current thought is to give each recipe time to complete what is defined in the recipe. I would then need to modify that time based on the material and tool being used.
I've already made it possible to say that it takes more/less time to chop down trees based on your tool. Trust me when I say "Don't use a splitting maul to fell trees unless you've got some time." It's just plain not good at it.
I'll include some images of the tools once I have them finalized.
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