Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Videos

Downloads

  • PivotPainter.hiplc
  • PivotExperiments.hiplc

Missing 2 files, as this post has not yet been imported.

Content

DISCLAIMER:

This is a longer version of the video on youtube. After the original 22 minutes it continues to go into the additional examples.

---------------

In this video we take a look at the Pivot Painter Tool. It  stores the pivot and rotational information in the model's textures. But what does that mean and how can we use it?

Once in Unreal the data allows animations on the pieces even if we are only using a static mesh. We don't need a skeletal mesh and still achieve interesting effects.

In this video I cover the basics and start experimenting with an idea. I wanted the pieces to fly into the scene - starting from the players position.

In addition to that I started a few more examples - testing a more mechanical animation.

-------


Edit: Here is the file containing the other examples!




Files

Vimeo

Join the web's most supportive community of creators and get high-quality tools for hosting, sharing, and streaming videos in gorgeous HD with no ads.

Comments

No comments found for this post.