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Make use of udim tiles in substance painter in a pipeline starting in  Houdini that will finally reach Unreal Engine. 

That allows us to create  different Materials on just one Texture Set using Masking.   

In this part we import the mesh in a new project inside of substance  painter and use the udim tiles rather then material sets for individual  material effects.

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Use Different Materials in Substance Painter | Part 2

Make use of udim tiles in substance painter in a pipeline starting in Houdini that will finally reach Unreal Engine. That allows us to create different Materials on just one Texture Set using Masking. In this part we import the mesh in a new project inside of substance painter and use the udim tiles rather then material sets for individual material effects. Full Patreon Version: https://www.patreon.com/posts/52255500 ------------------------------------------------------------- 0:00 - Intro 0:24 - Fresh project 2:46 - Folders and Masks 4:18 - Export Textures ------------------------------------------------------------- Stay connected YOUTUBE ►► https://www.youtube.com/DavidKahlVFX PATREON ►► https://www.patreon.com/DavidKahlVFX TWITTER ►► https://twitter.com/davidkahlvfx FACEBOOK ►► https://www.facebook.com/davidkahlvfx INSTAGRAM ►► https://instagram.com/davidkahlvfx WEBSITE ►► https://www.davidkahl-vfx.com ------------------------------------------------------------- My Recording and Workstation Kits: My Recording Kit ►► https://kit.co/DaveVFX/the-coder-s-den My Workstation ►► https://kit.co/DaveVFX/the-machine ------------------------------------------------------------- Thanks For Watching! #houdini #unreal #tutorial

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