A Mini Course in Progress (Patreon)
Published:
2021-08-20 20:58:08
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Content
I started to create the foundation and concept for a mini course.
The idea is to generate an insectoid mech character, have it procedurally rigged with KineFX and then exported to Unreal Engine.
Over in Unreal I show you how you can either play the character OR have it hunt you down while you run away.
For animation I am going to show 2 ways.
One is done with a plugin from the marketplace which allows procedural animation.
The other way involves creating animation in Houdini and bring them to unreal as animation assets.
I am attempting to do that with Houdini 19 and UE5.
It will be the first course that I am planning to release on gumroad. But don't worry I am also trying to combine this with patreon access.
Cheers
Dave
Files
Previews only