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Continuing Her fun on the beach Widowmaker rides and plays with your dick!

 Monday evening i will pop the Tifa animation pole down so keep your eye out for that! Those a bit fatigued from OW content i have some more Elisa content on Wednesday with a nice creampie! 

Animation by a new animator to the channel  Discko  ! Audio by laarel  Be sure to show them your support!     

[Oculus - Vive - GearVR]H2.65v Compact file - doesn't work on all VR players] 

Googledrive  - mega   

[High Resolution - Oculus - Vive - GearVR - Best Recommended]

Googledrive  - mega   

[Low Resolution - PS4VR - Smartphone] 

Googledrive  - mega   

Files

Comments

TheGrouch

Nice. Like the different stages of the animation. Only thing is that each position could be a bit longer with a few more loops. In case someone likes one of them the most.

TheGrouch

So I've tried all the versions in VR now and it seems that all have this strange "noise" (I don't mean the sound) to them which makes it look much less crisp no matter the resolution. Guess it's part of the actual animation?

Hentai VR

so with blender creating darker shots can cause a lot of noise which is what you are seeing. The pre post video was very noisy i spent like 2 hours reducing it so its not as in your face. The issue with the denoiser is that it will remove a lot of skin detail so it was a balance do i completely remove it but have no skin detail at all so even nipple detail would just be kinda very smooth or a little noise but you get to kinda see all the skin lines an bumps. Its kinda a one of due to the technical issues with the shot so you wont see this sorta thing in future

Salamandrus

I agree with TheGrouch about the animation. I think it is just a bit too fast. Maybe a little of inexperience, but great potential. Very good ideas.

SabitaUsagi

Well i mean the Original animation that Discko did is 24sec's long. Which for blender is honestly pretty long. I'll admit that i really like the concept and motion of this one, but it does feel sort of awkward. The way the animation move's though, it seem's like the patterns of post-mount up to the lean back shift & after the lean back shift up to just before the pop could each be extended 2-3 times each bringing it closer to a 45-60 sec loop. Granted i'm not an animator and have no idea how difficult that idea may or may not be.