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Heyo! As some of you might know, I'm participating in vaati's "Imagining Bloodborne 2" art competition, which is due the 1st of april: https://youtu.be/X0Pe2yfyUdoI'll be focusing on creating the best entry that I can for it, and I'll be sharing my process and sketches for it with you guys :) I already have a basic sketch over what I'm making and a bit of lore behind it as well. 

At the moment, what I have planned to design is a new area of the game, a new type of 'chalice dungeon'. Except I really wanted to improve on the things I didn't like about the original chalice dungeons. I want to make it more open and less maze like, less repetitive and monotonous feeling. 

I also wanted to expand upon the concept of nightmare realms, and I thought that could be a perfect thing to intertwine with this new chalice dungeon. In other words, this 'chalice dungeon' is a nightmare realm. 

There is a lot of lore implication that come with this that I still have to figure out and make sense before I continue designing my ideas. This is gonna be very nerdy, but if you're interested in my lorebuilding, I'll be writing it all down in this document: https://docs.google.com/document/d/1zhXr6_C7jDroz6zhaAlZ9Jz5KQXmdP2q6YcuiG-xaKE/edit?usp=sharing Alsa attached is my initial sketch of the piece I had in mind.

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