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Hi guys. So My Nympho Wife & Co. wasn't received as enthusiastically as Re:maid, neither her nor on Newgrounds. It is of course a game of much smaller scope, hacked out quite fast, with re-used and maybe slightly dated graphics, so in many ways this was only to be expected. Still, we're wondering what we could do to improve the final version when we re-visit it after concentrating on getting you guys a new Bron's Quest beta (but it's also about what lessons can be learned for how we do our future titles).

Below are a bunch of possible faults with the game, extracted from the feedback we've received from you guys, on Newgrounds, on 4chan, etc.

Please check all boxes you think apply! If you have anything else you'd like to add, please use the comment section! Brutal honesty appreciated!

Comments

Will S.

Honestly one of the bigger things was character variety, although the story did seem a bit more "linear" in terms of progression. I still enjoyed it, ofc, just not as much as re:maid or CHIE

SEATheBear

In my opinion, I feel like the art style of the game was the biggest detriment. This is probably only just personal taste, but coming off of Re:maid (which had an art style that really appealed to me) and even Crusoe, the art didn't really appeal to me (again, just personal preference). In the previous two games there was also more buildup and development to the eventual relationship/sex that this was lacking. That's my take on it. Looking forward to what you guys do next though!

Loqutor

Honestly, the only things that bothered me were the sex sound effect and how short the whole thing was. I haven't yet had a chance to play with the updated sound effect, though, so I can't speak on that.

Sexagesimalian

My only complaints are some lingering WIPs, censorship (also WIP), and a bug that crashed the game.

Anonymous

The story was too short and choppy, and awhat especially bothered me about this that isn't up there is that getting every girl felt the same, not exactly personality wise but it just felt like it wasn't about making them like you, it was more like just choosing which one to fuck.

Anonymous

My only feedback is stuff you are already going to do: the gang rape scene that you mentioned, uncensoring it, that stuff. Don't sweat the haters.

Anonymous

Don't lengthen this game! Do new stuff. Priorities! I am so excited for Bron's Quest!

chip scoville

Too much dialogue between choices. It felt like you had 3 stories to tell and we just chose which one to hear, but can't really affect it.

Anonymous

Honestly I'm not a fan of women with breasts as big their heads, and considering every girl in the game is like that I end up not enjoying the game. Basically, it needs more character variety.

Carl Carter

The oversized breasts were a turn off - I like realistic women. And story was minimal. Re;Maid was far better.

Ker

The problem I feel was multifold. First it wasn't a story as much as "choose ur sex scene" which ppl can do anyway on Bing. Breast size are unnatural and takes away the already lacking realism, then there was a serious lacking of character development. Re:Maid was superior in all theae areas. Being brutally honest, hope u dont mind.

Anonymous

I am not a fan of characters with fat thighs and sagging cow udders hanging off their chests.

Rising Shock

tbh, the characters were very flat and static and we never truly see what makes these characters tick or really anything interesting about them. In RE:M we saw cliches yes, but by interacting through choices, not just linear dialog, we were able to see complex characters within them. Even though we only interacted with the main cast of RE:M for a very short time, we saw glimpses into the characters' long history by their reaction, interaction, and even explanations, to the PC. The main problem in the current game is that the PC gives us the characters' backstory in a text scroll. Meanwhile, In RE:M, for example, we can infer that hana is rich not because of her telling us she is, but by her telling us the price of her outfit and the nonchalant manner in which she gives the information. You can have history in between the characters and others, but it is better to allow us to guess and hint at that history through both our's and the characters' interactions. TL;DR: show us the history and personality of and between characters through the course of the game, not just flat out tell us in a dialog scroll.

Chris Dethmann

Honestly, starting out already committed is not a start I particularly enjoy. Of course this comes down to personal preference but the breast sizes are just way overblown (maybe a cheat for smaller breasts would do the trick here?) I don't think the characters are too bad but it would of course be better if my character enjoyed the sex if I choose to stay with the beginning girl.

Kyllian

These thighs are far from fat... Besides what is wrong with nice luscious thighs?

Zeban

This. Definitely this. And really the time thing I think. Having more than a single day would have given a better feeling of story rather than just a snapshot into the life of the main character.

Justanx

It really didn't make sense. Here you have this beautiful woman who wants to fuck your brains everyday, but you are complaining of too much sex. Then you go and fuck other women. It should have been she didn't want to have sex and you go find other women. The story was off.

Joel Rogers

For me it was also the massive breasts as well. A little more variation between the sizes would have been preferable.

Wolfstar5

The only thing that I didn't like was the lack of an aggressive female choice. All of the characters seemed really submissive and it isn't a problem as much as it is cliche'. It might be a good change of pace to have an aggressive female pursue you and for you to have to make choices to resist her. Maybe even someone from a superior position (boss, policewoman, educator) to where there are multiple ways to end up making the wrong decision. (IE resist in the wrong manner and you get fired or go to jail.)

Arcana37210

One thing I thought was making the story a bit shallow (as in it was difficult to really get into the plot) was that apart from the fact she wants too much sex, the player knows virtually nothing about Hatsune. All they really know is that the MC loved her enough to marry her at some point. The few additional informations the player comes to know through the MC's thoughts are hard to truly grasp because they're clouded by the MC's opinions. It'd have been better for the story flow if the player would've gotten to know Hatsune as a person at least a bit more BEFORE all the important decisions and choices had been made. Wouldn't even have to be a long scene - seeing as Esther can only have ONE appearance in the game and still seem more real than Hatsune, all because the player really experienced her personality just once. Hatsune...I mean seriously, that woman is your wife, and you only are shown one instant of sexiness and a great sexdrive of her before you have to decide whether you want to stay with her or not. I'm aware this is just a short piece made for the juicy parts mainly - but for me at least, the plot and the characters were always the things that truly gave life to the games you make. That might just be me, but I enjoy hentai with a good plot and real characters much more than simple drawn porn. Hope I'm making sense here, and that I could help. Carry on!

Jeno

I don't have anything really to add here. I always respect the time and effort a dev puts into their work so I really mean no offence. But as others have said, the overall quality is more of a 15 year old visual novel than what we know you are capable of. And yes, all women are far too large chested. Not to mention the censorship (that you mentioned would be patched out, but still) and the general clichés all over. Sorry, but I didn't really enjoy this game.

Anonymous

We wanted a brons quest beta

Anonymous

I just don't like the story. I liked the humor the first to story's hade (Crusoe and Re:Maid).

Anonymous

A big thing for me is that the characters aren't as cute and likable as in Re:maid/CHIE. And I don't necessarily mean graphics as much as I mean character development. In Re:maid particularly, it was rewarding to make the girls go from indifference/friendliness/dislike to liking you. The lewdness was more naturally lead into in that game and I think that played well with your supporters.

Anonymous

really just really not into the art style, it looks kinda old. too many massive oppai. lack of variety in girl body types. that's why i'm not into this game of yours. i like your other work tho. keep it up.

Anonymous

Yea definitely art style was what turned me off to this one tbh, Bron's Quest looks good tho

Bigred411

Longer and allow you to explore multiples at the same time maybe.

Anonymous

Another thing I see about this is that there was a big hype surrounding Bron's Quest. Nearly every update up to this point for $1-$10 tier backers was related to Bron's Quest, and in comparison, MNW&Co. more or less shambled forth from the dark unannounced. Everyone knows the BQ beta is just around the corner, but still. Expectations likely played a part. That said: The timetable made it seem too rushed, and the lack of significant branching hurt it. And I really wanted to see more of Hatsune other than her being basically a MacGuffin that kicks off the plot. But the writing as a whole is good, along with the art.

Anonymous

What I really think hit me the hardest was the fact that your starting point is way more narrowed in, a lot is put on your character from the beginning, not that I didn't enjoy playing every path, I just dislike being forced into my character feeling a particular way with something. Also, and this may come off as a bit creepy, but I didn't like that these characters aree much more adult-looking than previous games xD

Sing Love

For me, I'm a fan of original works....so for you to use G.J.'s artwork (who I'm a huge fan of their games) I would rather just play their games instead. I had fun playing Re:maid and looking forward to Bron's Quest.....but this one got a pass from me.

Ragnar The Brave

The issue i saw was it probably wasn't as relatable as Re: Maid, I feel you audience is of more a university age and not so much of an age where marriage is especially important or saught after.

Anonymous

All characters are too easy, that' s the major problem. Don't feel challenged and rewarded.

TKone

Mainly I did not enjoy the gigantic cleavages.

Anonymous

Should have a route where you have multiple women.

Anonymous

They do have a route where you can have a threesome with Hatsune and Esther but it is still a work in progress

Anonymous

Something I thought was weird is that there were multiple text boxes describing what the picture was showing. Like, good writing, I was being shown rather than told, but when the picture is there it doesn't really help. Mostly distracts. Felt a little too in his head for a visual novel I guess. But still, miles ahead of most visual novels! Keep up the good work!

Anonymous

I think the big focus on cheating puts allot of people off

Anonymous

The story was real. This happens to people. I think what bothered me about it was how completely dysfunctional the whole thing felt. Right off at the beginning, you can either divert the subject, or give in to pointless sex. How about actually talking about it? The theme continues later in a similar manner. Evade or give in. Cheat or be miserable. What kind of options are those? Miscommunication isn't a fun thing to play through in a game.

Anonymous

The artwork really bothered me, particularly since the first picture is this bizarre Escher-girl monstrosity.