Development Blog #119 (Patreon)
Content
Hi, everyone.
I finished a crowdy scene this week. These are always hard to work with - more character to pose and fix, it's harder to set up the lighting, and the video memory limit always peeks behind your shoulder. Video memory is one of these things that the more of it you have, the more you want. A nice crowd in a public place make the scene more authentic looking and adds to that feeling that there is a world around the main cast of characters.
What do you think? Does such details matter to you? Do you even notice them?
The development pace is decent, but I still haven't managed to take full advantage of the double rig setup. There's still work to do on the update.
That's all for now, back to work. Have fun, and thanks for the support.