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  • Procedural_Grapes_Patreon.part1.rar
  • Procedural_Grapes_Patreon.part2.rar
  • Procedural_Grapes_Patreon.part3.rar

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Content



Welcome to this month's patreon exclusive tutorial: Procedural Grapes.

In this one we will create step by step some grapes in Houdini , starting from the procedural modeling, simulation with vellum and rendering with karma XPU.


WATCH PART 1

WATCH PART 2

WATCH PART 3


I hope you enjoy this one. Thank you!

Files

Previews only

Comments

Андрій

Woah this is so cool! I will try to complete it, thank you

David Hannah

Fantastic work! Very informative and I've learned a lot of new things. Thank you

Philipp Welsing

I SUPER enjoyed this. So many useful workflows. Hope to see more of these.

Terrance Matthes

After following through I created an HDA and then created a new master material for the grapes in Unreal using the Substrate shader system. Rendered through Unreal's pathtracer.