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Bsky version of the post > Maybe it's comfier than it looks? — Bluesky

Been a bit since i could post about the game! I've been burning the midnight oil getting everything ready for the steam page, getting the trailer done, etc.

Violet's gonna have quite a few waiting around animations for when you're messing around in the hub area, and then talk to her to get into a level. She can only stand around waiting for you to play the game so long before doing something else, you know?

Rabbits are like, LONG. Did you know?

Hoping next week i'll be able to post the trailer / steam page, so be on the lookout for that!

here are the other 2 i prepared

                             

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Last night, I colored one of the 2 sketches destined for it , out of the 4 i made yesterday. I'll have them all up today!

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As always, my gamedev work is separate from the patreon, but i wanna show it to you guys because it's cute

Enjoy your weekends!

Files

Iced Lizard Games on X (formerly Twitter): "Maybe it's comfier than it looks?(Big news next week!)#ScreenshotSaturday #pixelart #indiegame #gamedev pic.twitter.com/7gCTIemlve / X"

Maybe it's comfier than it looks?(Big news next week!)#ScreenshotSaturday #pixelart #indiegame #gamedev pic.twitter.com/7gCTIemlve

Comments

Barley672

That stretching animation isnadorable! Also brings a lot more life to the scene than if she were just standing at attention

Kane A-K E-N

I feel like you, Vixel, and Carrots should work together; you're all very talented