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Hey XD

Finally, it’s time to release my game! 🎉

(all the links at the bottom of the page)

How I Got the Idea

I’ve always loved fantasy armor. Armor in general, actually. That’s how I learned to draw — I used to draw soldiers in different armors, with swords and shields, and so on.

Then I started watching anime with Sifa, and after a while I began searching for more titles myself — like Berserk, Vinland Saga, One Punch Man, etc.

So my hobby of drawing soldiers slowly transformed. Especially after I started helping Sifa with their project. I began drawing more in anime style. And then I thought:

"Hm… what’s stopping me from drawing girls from anime series that I like, but with some additional armor?" 🤔

I tried drawing Tsunade with a katana, a mask, and some extra armor pieces, and showed it to Sifa. They liked it a lot. They said it was a very cool idea to combine girls with armor. Then they gave me the idea to make my own game using this “Anime Girls in Lewd Armor” concept.

At that point, I was basically free from working on Sifa’s game, since they were making yet another remake (one of many… 😅). They even promised to help with animations. I’m not a great animator — I’m more into drawing.

And so… I made my game 😄

Of course, Sifa and one anonymous programmer helped me a lot. I spent about 5 months working on it myself, but in just one month with them, we progressed A LOT.

Arena

So, the game is quite simple for now. The core idea can basically be described as:

“Welcome to the Arena!” 😈

However, even though it’s an arena, it’s not about hurting each other. It’s about engaging the audience — by undressing your opponent.

The more you undress them, the more the audience likes you. And then you can perform different “interactions” with your opponent to engage the audience even more.

After all, the game is about anime girls in fantasy/medieval armor. So it makes sense that the player should focus on the armor itself, right? That’s why giving each armor piece its own HP felt like a really cool idea — I love that system.

Then I watched Clair Obscure. It introduced me to a new genre. I really liked the battle system there, so I took some inspiration and tried to create something similar — though much simpler.

Overall, I think the core idea works.

There’s still a lot I haven’t implemented yet:

  • Different damage types (fire, water, etc.)

  • Different resistances

  • Player equipment

  • Player and Enemy progression

  • Dialogue system with Characters

  • SOUND

  • And many other things

I just didn’t want to spend three more months trying to perfect everything before release. I need more testing — and honestly, I need some support too… Prices are getting higher, while my earnings are getting worse.

Anyway, I hope you’re going to enjoy the game ❤️

Lewd Armor — Build 1.0 Features

  • 14 fully animated lewd scenes

  • Undressing system

  • Animated battle phase

  • 2 different characters

  • Turn-based battle system focused on Tempo and Mana

I’ll make a poll so you can decide which character I should add next. I’ll probably also do polls for new animations. Patrons will get stronger voting power — so don’t forget to vote 😉

I’ll also write another post soon about my plans and goals for the game (probably after I take a small break and fix some bugs 😄).

Thanks for the support!

Lewd Armor — Build 1.1 Changelog

  • quality of life adjustments, mostly popups explaining stuff here and there

Futa without Nezuko

Tier 1 Tiro

Nezuko without Futa

Tier 2 Veteranus

Nezuko & Futa

Tier 3 Gladiator

Nezuko & Futa & Cheat Skill

Tier 4 Primus Palus

Files

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