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Hi everyone!

I completely forgot last week that I was supposed to share a development update. I managed to wait an entire week until the next devlog instead. Shame on me 😅

Anyway, there's a lot of work involved with the player avatar system: bone setup, properly separating armor pieces, and especially a lot of game design work to make everything fit together. But I'm still making steady progress.

Here's what's done so far:

  1. Fern is fully completed (except for progression balancing).

  2. The avatar has been created as a separate module (meshes, bones, rig).

  3. The avatar game design is finished.

What's left:

  1. Finish integrating the avatar module into the project.

  2. Rework the shop and items.

  3. Redraw the UI.

  4. Balance Fern.

  5. Possibly create a new animation for scenes.

And here's a screenshot of what the armor set will look like.

I think that's everything. And honestly, guys, I'm getting tired of the fact that what was supposed to be a small update has grown into a much bigger one, which means I can't finish it as quickly as I'd like. I almost feel guilty for not having released any updates for the game in such a long time.

So I hope you'll continue to be patient, and I hope you'll be happy with the result when it's finally ready. Thank you for believing in what I'm making and for your continued support.

See you next time! ❤️

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Comments

Fafnir

Hell yeah, looks great my friend! Take all the time you need to build it.